Book 6

Waking Nightmares

Book 6

Waking Nightmares

They were finally going home. Then a man Elisa had mourned for two years walked back into her life.

Firemind’s impossible return reopens every wound Waterdeep left behind. He survived the destruction of the Trollskull Manor, but the enemies who broke it are still hunting the secret that doomed it: the Stone of Golorr and the hidden dragon vault it can reveal.

So Rishi and Maeril turn away from Baldur’s Gate and follow Elisa and Firemind back into the city that taught them all to live like ghosts.

Their quiet return ends before they reach the walls. A monster born from Xanathar’s dreams tears through a camp along the road, exposing Rishi and Maeril to Waterdeep’s authorities. Beneath the streets, the beholder’s search for the vault is shaking the city apart. Above them, Manshoon’s agents are closing on the same prize.

Forced to act in the open while Elisa and Firemind move through old alliances in secret, Rishi and Maeril must find the Stone before either tyrant reaches the gold—and before Waterdeep collapses over the battle below.

To wake the city, the Monk and the Witch will have to trust the ghosts Waterdeep made of them.